Codecreatures is an advanced game development system for 3D computer games, consisting of a modern, modular and portable software development kit (SDK) and a network compatible, integrated multi-user game development environment (GDE).
The SDK provides a state-of-tomorrow 3D engine and a comfortable script language & library, the GDE is an editor for a complete 3D world with all necessary tools included. Combined with competent support, Codecreatures constitutes the next generation game development system.
The Codecreatures GDE is specially designed for supporting big teams in their game development and to simplify and speed up returning workflows in order to save time. Simple ideas can be realised more easy and quickly than before over the GUI, but the possibility of programming the whole game action to subsystem level is still given. Currently this is unique in the area of game development.
Codecreatures was planned to be a stand-alone product for licensing to game developers from the beginning on - It was not developed as an engine for one special game. In opposite to other engines, Codecreatures is independent and delivers more flexibility for development of very different games. The licensee can work with the latest version of Codecreatures during development and is thus always up to date. An extensive documentation as well as support is available.